qwen3.5-9b - GAIA
GAIA score 14.0 from Rozd_test_code
View sourceQwen
Qwen3.5-9B is a multimodal foundation model from the Qwen3.5 family, designed to deliver strong reasoning, coding, and visual understanding in an efficient 9B-parameter architecture. It uses a unified vision-language design...
Running this yourself: likely needs a high-memory cloud gpu.
52.9
Quality Score
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Arena ELO
9B
Parameters
262K
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11.2M
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Mar 2026
Released
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5
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Research
10
Recent launch, pricing, benchmark, and API signals linked to this model or its provider.
GAIA score 14.0 from Rozd_test_code
View sourceGAIA score 32.6 from TJ-0405
View sourceSWE-Bench Verified resolved rate 69.6
SWE-Bench Verified resolved rate 69.6
View sourceGAIA score 44.2 from WA0824
View sourceModern agents operate inside agent harnesses that manage tools, context, and control flow, making the harness a critical part of the agent system. Our original Agent Lightning introduced a disaggregated architecture that connects arbitrary agents to RL training through an LLM endpoint proxy, an approach later adopted by frameworks such as verl Uni-Agent, AReaL 2.0, slime, and Polar. We refer to this paradigm as harnessed agentic RL, where the deploy-time harness directly participates in model post-training. Harnessed agentic RL differs fundamentally from traditional agentic RL: the harness, rather than the training engine, owns the environment interaction loop, while the trainer observes only sequences of LLM request-response pairs. This introduces challenges in retokenization, sample merging, advantage calculation, loss normalization, and backend scheduling, which can substantially affect training stability and effectiveness. We present Agent Lightning v1.0, a lightweight framework for harnessed agentic RL implemented in approximately 3,500 lines of code. It supports arbitrary agent harnesses and serves as a practical testbed for studying these challenges. We evaluate it on instruction-following, search, and coding agents, and provide a complete reproducible pipeline for coding-agent RL. Using only 6K training examples and modest compute, RL improves Qwen3.5-9B on SWE-bench Verified from 41.8% to 56.4%, a 14.6-point absolute gain. We release the complete workflow and training scripts to facilitate reproducible research on harnessed agentic RL.
Agent skills represent a standardized format for packaging procedural knowledge and domain expertise, serving within agent harness systems as an essential mechanism to continually constrain a language model's behavior space for repeatable, high-quality task execution. However, because strong closed-source models entail high inference costs, current popular agent harnesses, such as Codex and OpenClaw, remain prohibitively expensive when deploying these skills to accomplish real-world tasks. The rapid capability enhancement of open-source models deployable on consumer-grade GPUs presents a compelling opportunity to drastically reduce these costs by leveraging skill-based behavioral constraints. Nevertheless, automatically generating effective skills tailored specifically for such compact models remains a significant practical challenge. To address this, we propose SKILLER, a natural-language-driven reinforcement learning framework designed to automatically generate executor-specific skills for small models, which employs a strong model as the actor and critic, treats the small-model agent system as the environment, and propagates all reinforcement learning signals entirely via natural language. Extensive experimental evaluations across five relevant benchmarks using Qwen3.5-9B and Qwen3.5-4B demonstrate that SKILLER outperforms three open-source and one closed-source skill generation or evolution methods, achieving absolute gains ranging from 4.3 to 20.4 percentage points for the 9B model and 1.8 to 13.3 points for the 4B model, while remarkably matching the performance of strong closed-source models on single-skill tasks in SkillsBench. The project is available at https://github.com/DANG-ai/SKILLER.
LLM agent failures are difficult to debug because the step where an error surfaces is often not the one that caused it. Existing observability tools replay execution traces but provide little support for identifying the root cause or translating diagnosis into recovery. We present AgentDebugX, an open-source debugging framework that organizes debugging as a closed loop of Detect, Attribute, Recover, and Rerun. At its core, DeepDebug performs multi-turn root-cause diagnosis through global trajectory understanding, structure-guided investigation, and cross-examination. On the Who and When benchmark, DeepDebug achieves the best strict attribution accuracy among the evaluated methods on both tested open-weight backbones, reaching 28.8 percent exact agent-and-step accuracy on qwen3.5-9b versus 21.7 percent for the strongest single-pass baseline. On GAIA, DeepDebug repairs 13 of 73 failed tasks in a single rerun, compared with 4 to 6 for three decoupled self-correction baselines, improving overall accuracy from 55.8 percent to 63.6 percent. AgentDebugX exposes this workflow through a Python library, CLI, web console, and installable agentic skill, and provides an opt-in Error Hub for sharing scrubbed failure-diagnosis-repair bundles and reusing them as debugging memory.
Scientific literature search often requires more than retrieving papers from a single query: users' intents are underspecified, preference-dependent, and evolve through interaction. Existing search agents typically rely on fixed pipelines or implicit language-only reasoning, making their search strategies difficult to control, inspect, and refine. We introduce PaperPilot, a multi-turn literature search agent that frames scientific search as workflow induction. Given an anchor paper and a user query, PaperPilot constructs an executable DAG of paper-search operators, including keyword search, citation expansion, filtering, scoring, reranking, and evidence extraction. User feedback is then used to refine both the query and the workflow itself. We train PaperPilot with supervised workflow imitation and preference optimization over controlled workflow corruptions. Experiments show that PaperPilot-9B improves over the base Qwen3.5-9B toolset agent under multi-turn interaction, increasing Hit@5 from 58.0 to 77.0, MRR from 47.5 to 59.4, and nDCG@10 from 26.8 to 32.5, while reducing workflow execution errors from 9.5% to 0%. These results show that explicit, editable search workflows provide an effective and controllable interface for aligning literature search agents with complex scientific intent.
Program verifiers play a central role in training coding agents, including selecting trajectories for supervised fine-tuning (SFT) and providing rewards for reinforcement learning (RL). Standard execution-based verification requires running unit tests inside per-repository environments such as Docker images, incurring substantial environment setup costs. We propose Dockerless, an environment-free agentic patch verifier that evaluates generated code patches without executing them. Rather than simply matching candidate patches to references, Dockerless judges patch correctness using evidence gathered through agentic repository exploration. On a verifier evaluation benchmark, Dockerless outperforms the strongest open-source verifier by 14.3 AUC points. Using Dockerless as both the SFT trajectory filter and the RL reward enables a fully environment-free post-training pipeline. The resulting model reaches 62.0%, 50.0%, and 35.2% resolve rate on SWE-bench Verified, Multilingual, and Pro, respectively. It surpasses the Qwen3.5-9B baseline by 2.4, 8.7, and 2.9 points, matching environment-based post-training.
Deploying multimodal foundation models as closed-loop policies increasingly requires conditioning actions on observations that are no longer visible. However, existing benchmarks either expose the full state, conflate hidden-state reconstruction with other agent skills, or test recall only after an episode has ended. We introduce RNG-Bench (Reconstructive Non-Markov Games), a benchmark suite designed to isolate a base model's ability to reconstruct past observations and act on them during multi-step interaction. RNG-Bench includes two complementary games: Matching Pairs, where card identities briefly revealed at specific locations must later be recalled, and 3D Maze, where egocentric views must be integrated into a spatial map. Both games are evaluated under a unified harness with three controlled difficulty axes: grid size, visual pattern, and observation modality. The benchmark further introduces a head-to-head duel protocol to control for instance-level variance and a Memory Gap metric that disentangles forgetting from poor action selection. The hardest configurations require contexts of roughly 128K tokens and 350 image inputs per episode, and remain far from saturated by frontier MLLMs. Memory Gap analysis shows that most residual errors stem from forgetting earlier observations rather than from suboptimal decision making. Finally, fine-tuning Qwen3.5-9B on optimal-policy rollouts and filtered model demonstrations improves performance on RNG-Bench and transfers to existing benchmarks without degrading general multimodal capability.
Enterprise property graphs vary widely in schema structure, internal terminology, domain assumptions, governance constraints, and user interaction patterns. A deployment-relevant Text2Cypher benchmark therefore reflects the questions users and agents actually ask of that graph. Creating such a benchmark is difficult because schemas and values are unique, and graph structure changes over time. Each NL-query pair must also be executable, use real graph entities, preserve diversity, and remain balanced across query types and difficulty levels. We present PIPE-Cypher, a local benchmark-generation pipeline that turns a live property graph and optional seed queries from customer questions, analyst logs, or agent tool calls into balanced NL-to-Cypher benchmarks. PIPE-Cypher combines schema profiling, reverse-query grounding, constrained generation, deterministic Cypher governance, execution validation, redaction, diversity controls, and a calibrated local LLM judge. Using local Qwen3.5-9B generation and judging, PIPE-Cypher exports 3,000 accepted FinBench/SNB examples, completes three audited ablation suites, calibrates judge behavior with human labels, and evaluates 11 local downstream models. The resulting benchmark is deliberately discriminative: zero-shot transfer is weak, while a few-shot control shows that schema-specific example banks can help compatible model families. Together, PIPE-Cypher makes Text2Cypher benchmarking a repeatable process that evolves with the graph, its users, and its target workloads.
Vision-Language Models (VLMs) have achieved substantial progress across a wide range of understanding and reasoning tasks, driven by large-scale image-text training aimed at multimodal fusion. Ideally, replacing a textual question with its rendered-image counterpart should leave model performance essentially unaffected. In practice, however, such modality substitution induces dramatic performance degradation. We attribute this "carrier sensitivity" issue to an inherent bias in current training corpora. Across prevalent datasets such as image captioning, VQA, OCR, and web-sourced interleaved data, text and images are typically organized into distinct and asymmetric roles, with text serving as linguistic queries and images as visual references. Such data bias leads VLMs to exhibit distinct preferences for information acquisition across different modalities. Consequently, VLMs fail to align representations of semantically equivalent content across textual and visual carriers, making model reasoning fragile under modality substitution. To address this, we propose Local Modality Substitution (LoMo), a lightweight, architecture-agnostic data curation paradigm designed to provide supervision for cross-modal representational invariance between semantically equivalent text and image carriers. LoMo achieves this by reformulating single-modality prompts into seamlessly interleaved multimodal sequences. It dynamically selects target text spans and recasts them as rendered images, thereby preserving the same semantics across "text, visual, text" carriers. Extensive experiments across 13 diverse multimodal benchmarks demonstrate that LoMo significantly improves overall multimodal reasoning and yields deeper cross-modal fusion. Specifically, it delivers consistent gains across foundational models, improving over standard SFT by 2.67 points on LLaVA-OneVision-1.5-8B and 2.82 points on Qwen3.5-9B.
LLM agents are increasingly deployed as systems built around editable external harnesses, including prompts, skills, memories and tools, that shape task execution without changing model parameters. Harness self-evolution adapts such agents by updating these harnesses from execution evidence. Yet it remains unclear whether a model's base capability in task-solving predicts its capabilities in harness self-evolution: which models produce useful harness updates, and which actually benefit from them? We analyze two harness self-evolution capabilities: (i) harness-updating, the capability to produce useful persistent harness updates from execution evidence; (ii) harness-benefit, the capability to benefit from updated harnesses during task solving. Our analysis reveals two findings. First, harness-updating is flat in base capability: models from different capability tiers produce harness updates that lead to surprisingly similar gains; even Qwen3.5-9B's updates yield gains comparable to those of Claude Opus~4.6. Second, harness-benefit is non-monotonic in base capability: weak-tier models benefit little from updated harnesses, mid-tier models benefit most, and strong-tier models benefit less than mid-tier. We trace low gains at the weak tier to two failure modes: weak-tier models may fail to activate relevant harness artifacts, or activate them but fail to follow them faithfully. These findings suggest investing capability budget in the task-solving agent rather than the evolver, and targeting harness invocation and long-horizon instruction following in agent training. Our source code is publicly available at https://github.com/A-EVO-Lab/a-evolve/tree/release/harness-evolution.
Many real-world coding challenges are open-ended and admit no known optimal solution. Yet, recent progress in LLM coding has focused on well-defined tasks such as feature implementation, bug fixing, and competitive programming. Open-ended coding remains a weak spot for LLMs, largely because open-ended training problems are scarce and expensive to construct. Our goal is to synthesize open-ended coding problems at scale to train stronger LLM coders. We introduce FrontierSmith, an automated system for iteratively evolving open-ended problems from existing closed-ended coding tasks. Starting from competitive programming problems, FrontierSmith generates candidate open-ended variants by changing the problems'goals, restricting outputs, and generalizing inputs. It then uses a quantitative idea divergence metric to select problems that elicit genuinely diverse approaches from different solvers. Agents then generate test cases and verifiers for the surviving candidates. On two open-ended coding benchmarks, training on our synthesized data yields substantial gains over the base models: Qwen3.5-9B improves by +8.82 score on FrontierCS and +306.36 (Elo-rating-based performance) on ALE-bench; Qwen3.5-27B improves by +12.12 and +309.12, respectively. The synthesized problems also make agents take more turns and use more tokens, similar to human-curated ones, suggesting that closed-ended seeds can be a practical starting point for long-horizon coding data.
Qwen3.5-9B is now available through local Ollama runtime. 256K context window listed. Qwen 3.5 is a family of open-source multimodal models that delivers exceptional utility and performance.
GAIA score 14.0 from Rozd_test_code
SWE-Bench Verified resolved rate 69.6
SWE-Bench Verified resolved rate 69.6