Qwen3.5 - GAIA
GAIA score 32.6 from TJ-0405
View sourceQwen
Over recent months, we have intensified our focus on developing foundation models that deliver exceptional utility and performance. Qwen3.
Running this yourself: consumer gpu should be enough.
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62.6
Quality Score
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Arena ELO
5B
Parameters
262K
Context
This measures the amount of verifiable public evidence we have, not how capable the model is. A missing field means it has not been verified yet, not that its value is zero.
20 of 22 public signals
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7.8M
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Feb 2026
Released
5/5 signals
3/4 signals
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4/4 signals
Parameters
4B
Training compute
Not reported
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Base model
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Source-reported access: Open weights (restricted use) · Confident confidence
Gaps we are still tracking
Benchmarks
4
Open Source
1
Research
9
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GAIA score 32.6 from TJ-0405
View sourceQwen published benchmark or leaderboard evidence for Qwen3.5-4B.
View sourceGAIA score 44.2 from WA0824
View sourceGAIA score 44.2 from WA0824
View sourceQwen3.5-4B is now available through local Ollama runtime. 40K context window listed. Qwen3 is the latest generation of large language models in Qwen series, offering a comprehensive suite of dense and mixture-of-experts (MoE) models.
View sourceSelf-evolving search agents build their own training curricula by jointly optimizing a proposer that generates questions and a solver that answers them. This closed loop introduces a failure mode we call co-cheating: the proposer and solver increasingly agree on shared errors, so internal reward improves without a matching gain in external correctness. A post-hoc audit against source evidence shows co-cheating growing more severe over successive rounds of self-evolution, with pseudo-label correctness stagnating or declining even as the in-loop training signal improves. The most direct mitigation is to verify proposals before training: we introduce multi-sample verification (MSV), which queries the same model three times with the source and three times without it to decide task admission and replace unreliable pseudo-labels. MSV partially reduces false agreement but leaves substantial residual co-cheating and costs six extra labeler generations per candidate. These limitations motivate CrossFit, our main method: it partitions the proposer's source documents into groups A and B; questions generated from A are scored by an auxiliary solver trained only on B, and vice versa. The cross-fitted agreement determines proposer reward, so a same-source pseudo-label cannot be reproduced through the feedback solver, while the original solver's update rule is unchanged. Rerunning the loop with Qwen3.5-4B and Qwen3.5-9B, MSV reduces false-agreement mass from 6.1% to 5.7% and from 8.8% to 7.2%, whereas CrossFit reduces it to 3.0% and 3.7%. Replaying identical proposals with source-excluded feedback further reduces false agreement to 0.4% and 0.1%, isolating feedback ancestry from curriculum changes. Across seven downstream search benchmarks, CrossFit improves average performance over standard coupled self-evolution by 8.8 and 8.4 points and over Search-R1 by 8.7 and 7.8 points at 4B and 9B.
Many language tasks have no single answer that can be checked automatically. Rubrics provide criteria for judging responses to these tasks. For reinforcement learning, the resulting verdicts must be combined into a scalar reward. A common approach sums the points assigned to satisfied criteria. Distinct verdict patterns can thus receive the same reward, and the fixed points encode how much each criterion should count, not how strongly its verdict distinguishes the current rollouts. Beyond this aggregation problem, judging the full rubric needs more judge requests as the criterion count grows. To address these limitations, Rubric Response Theory (RRT) measures quality and selects criteria when rubric criteria are monotone indicators of a shared target. Rather than adding assigned points, RRT uses a two parameter item response model that treats the verdict pattern as evidence about scalar quality specific to the rubric. Under this model, its likelihood score maximizes the local signal-to-noise ratio for quality. Its Response Parameter Network (RPN) reads the prompt and criterion text to predict criterion difficulty and discrimination. As the policy distribution changes during training, RRT uses online expectation maximization to update the RPN from current rollout verdicts. With Qwen3.5-4B as the policy, RRT's macro criterion score across Medical, Science, Rubrics as Rewards Science, and RubricBench is 1.7 points above that of group relative policy optimization (GRPO). On hard and very hard criteria in Medical and Science, RRT gains 2.8 to 5.6 points over GRPO. At half the criterion budget, adaptive Fisher selection with a frozen RPN keeps the macro criterion score across four datasets within 0.1 points of GRPO with full judging. These results show RRT can reduce judge requests while remaining competitive with GRPO.
A core goal of efficient reasoning is to improve the accuracy-efficiency frontier. However, jointly improving reasoning accuracy and inference efficiency can be challenging, as the two objectives can favor different reasoning behaviors. Independently post-trained models already offer distinct strengths in accuracy and efficiency. We introduce Lightning Weave, a post-training framework that extracts and composes these independently learned capabilities in a single student through on-policy distillation. Each acquired capability is represented by the policy shift from the model before post-training to the resulting specialist. Lightning Weave combines aligned log-ratio shifts at shared student token states and uses Tilted-Target DOPD to convert the cached signals into a stable learning target. Each anchor pair scores the cached trajectories once, enabling subsequent student training without serving multiple live anchor models concurrently. Across diverse student models and benchmarks in mathematics and code, Lightning Weave substantially improves upon the base students and achieves a state-of-the-art accuracy-efficiency frontier. On Qwen3.5-4B, it raises HMMT 2025 accuracy from 59.2% to 64.0% with 10.7% fewer response tokens, and LiveCodeBench v5 accuracy from 41.7% to 54.2% with 9.6% fewer response tokens. Adjusting the relative strengths of the anchor signals yields a strong empirical accuracy-efficiency Pareto frontier. These results establish Lightning Weave as a new practical route to efficient reasoning through capability composition. Code will be released soon.
Can one language model hand its live memory to another without the receiver rereading the context? We demonstrate useful persistent hybrid-state transfer across one architecture-matched Qwen3.5 4B-to-9B sibling pair. To our knowledge, this is the first demonstrated cross-model handoff of persistent recurrent inference state between differently sized hybrid language models without target prefix replay. Translated attention KV alone leaves a large gap; adding the Gated DeltaNet (GDN) persistent-state package lowers teacher-forced negative log-likelihood (NLL), the average next-token log-loss, by 0.747 nats/token (95% paired document bootstrap CI [0.6921, 0.8047]), improving all 64 PG19 documents. Direct recurrent and convolution reuse outperforms the tested learned GDN maps, consistent with partial functional compatibility of persistent-state coordinates. A fresh component factorial selects translated KV with direct recurrent and convolution state. An additional 434,176-parameter correction improves that base on 64 fresh web documents: continuation loss is 0.076 nats/token above native 9B (excess NLL), Jensen-Shannon (JS) divergence is 0.022, and native context recovery (NCR) is 0.918. Corrected 9B significantly beats continued 4B inference while processing zero historical prefix tokens. Evidence covers one direction, one geometry-matched Base-model pair, and 4K teacher-forced continuation; the near-native gate failed, the 16K branch was not run, and free-generation equivalence and a general state interface remain unproven.
Agents learn to act through interaction with environments, yet the environments used for training are often manually constructed or synthesized around predefined tasks and benchmarks. This task-centric paradigm makes it difficult to scale environments that reflect realistic and evolving workflows where diverse tasks can naturally emerge from the underlying world. We introduce AgentMercury, a scalable framework for synthesizing executable environments from high-level business scenarios. Rather than constructing an environment for a specific task, AgentMercury first instantiates a persistent world with entities, services, tools, state, and executable cross-service invariants, from which diverse tasks and interaction trajectories can subsequently emerge. We construct 4,783 executable environments spanning 14 industries and 50 countries, and use them as training substrates for reinforcement learning. Despite being generated without targeting the evaluation benchmarks, policies trained on these business-oriented environments improve substantially on both enterprise workflows and out-of-domain benchmarks spanning reasoning, coding, scientific computing, and tool use. In our experiments, Qwen3.5-4B improves from 12.3 to 15.7 on EnterpriseOps-GYM and from 45.9 to 56.0 on AIME26 after training on AgentMercury environments. We further show that the construction process itself can be learned: fine-tuning Qwen3.5-35B-A3B on construction traces increases executable-world authoring success from 3.3% to 83.3% on held-out business scenarios. These results show that scenario-grounded environments can provide useful and generalizable learning signals beyond benchmark-specific training, while their construction can itself become a learnable capability.
Visual on-policy distillation relies heavily on an informative teacher-student asymmetry, through either a larger, stronger teacher or privileged supervision, such as reference answers or ground-truth regions of interest. This raises a fundamental question: where can informative asymmetry come from when nothing privileged is available? We answer this by inverting where the asymmetry comes from. Rather than adding privileged information to the teacher, we subtract information from the student. This asymmetry creates the same effective learning signal for free as a teacher with access to information unavailable to the student, without ground-truth annotations, rewards, or a separate stronger teacher model. Building on this principle, we introduce Self-Supervised Visual On-Policy Distillation (S^2VOPD), a simple yet effective method that constructs on-policy learning signals from asymmetric augmented views. S^2VOPD distills the teacher's distribution conditioned on the original image on-policy into the student distribution conditioned on a strongly augmented view of the same image. We systematically explore a broad design space of visual augmentations and uncover that (1) asymmetry matters: all four augmentation families improve performance, while symmetric self-distillation degrades it; (2) strength matters: performance peaks at a moderate strength; and (3) the gap must remain task-consistent: augmentations that completely remove the question-relevant evidence can induce large but uninformative discrepancies. Across six fine-grained perception benchmarks, S^2VOPD improves Qwen3.5-4B from 70.7% to 77.4%, above all open-source models compared, up to Qwen3-VL at 235B, and surpasses GPT-5.4. While holding training data the same, it recovers 96% of the improvement achieved by methods with privileged information. Website is at https://williamium3000.github.io/s2vopd
Agent skills represent a standardized format for packaging procedural knowledge and domain expertise, serving within agent harness systems as an essential mechanism to continually constrain a language model's behavior space for repeatable, high-quality task execution. However, because strong closed-source models entail high inference costs, current popular agent harnesses, such as Codex and OpenClaw, remain prohibitively expensive when deploying these skills to accomplish real-world tasks. The rapid capability enhancement of open-source models deployable on consumer-grade GPUs presents a compelling opportunity to drastically reduce these costs by leveraging skill-based behavioral constraints. Nevertheless, automatically generating effective skills tailored specifically for such compact models remains a significant practical challenge. To address this, we propose SKILLER, a natural-language-driven reinforcement learning framework designed to automatically generate executor-specific skills for small models, which employs a strong model as the actor and critic, treats the small-model agent system as the environment, and propagates all reinforcement learning signals entirely via natural language. Extensive experimental evaluations across five relevant benchmarks using Qwen3.5-9B and Qwen3.5-4B demonstrate that SKILLER outperforms three open-source and one closed-source skill generation or evolution methods, achieving absolute gains ranging from 4.3 to 20.4 percentage points for the 9B model and 1.8 to 13.3 points for the 4B model, while remarkably matching the performance of strong closed-source models on single-skill tasks in SkillsBench. The project is available at https://github.com/DANG-ai/SKILLER.
Long-horizon search agents must make multiple sequential actions (steps) to search, retrieve, verify, and integrate evidence to reach a final answer. However, existing methods for training these agents typically treat all steps within a trajectory uniformly during both supervised fine-tuning (SFT) and reinforcement learning (RL), failing to distinguish useful actions from erroneous or redundant ones. In this paper, we propose Answer-Backtracked Credit Assignment (ABC), a fine-grained credit assignment framework for training long-horizon search agents by converting sparse trajectory-level outcomes into dense step-level supervision that rewards useful actions (even in failed trajectories) while suppressing erroneous or redundant actions. Specifically, given a potentially obscure query and its corresponding ground-truth answer, ABC first performs Answer-Backtracked Clue Recovery, which traces back from the answer to recover intermediate clues required to solve the question. It then applies Clue-Anchored Step Scoring to evaluate each search step against these clues, converting sparse binary outcome supervision into dense step-level rewards. Based on these rewards, we develop ABC-SFT, which reweights the loss of each turn, and ABC-GRPO, which uses the step-level scores as rewards in GRPO. Building on this framework, we train ABSeeker based on Qwen3.5-4B with only 8.5k examples. ABSeeker achieves 37.3% on BrowseComp and 39.1% on BrowseComp-ZH. With context management, the scores further improve to 55.3% and 52.9%, respectively, significantly outperforming same-scale (4B) agents and even matching the performance of larger ones (approximately 30B). These results demonstrate the effectiveness of answer-backtracked step-level credit assignment for training long-horizon search agents.
Using roughly 48 execution-verified HumanEval training solutions, tuning a single initial state matrix per recurrent layer, with zero inference overhead, outperforms LoRA by +10.8 pp (p < 0.001) on HumanEval. The method, which we call S0 tuning, optimizes one state matrix per recurrent layer while freezing all model weights. On Qwen3.5-4B (GatedDeltaNet hybrid), S0 tuning improves greedy pass@1 by +23.6 +/- 1.7 pp (10 seeds). On FalconH1-7B (Mamba-2 hybrid), S0 reaches 71.8% +/- 1.3 and LoRA reaches 71.4% +/- 2.4 (3 seeds), statistically indistinguishable at this sample size while requiring no weight merging. Cross-domain transfer is significant on MATH-500 (+4.8 pp, p = 0.00002, 8 seeds) and GSM8K (+2.8 pp, p = 0.0003, 10 seeds); a text-to-SQL benchmark (Spider) shows no transfer, consistent with the trajectory-steering mechanism. A prefix-tuning control on a pure Transformer (Qwen2.5-3B) degrades performance by -13.9 pp under all nine configurations tested. On Qwen3.5, a per-step state-offset variant reaches +27.1 pp, above both S0 and LoRA but with per-step inference cost. Taken together, the results show that recurrent state initialization is a strong zero-inference-overhead PEFT surface for hybrid language models when verified supervision is scarce. The tuned state is a ~48 MB file; task switching requires no weight merging or model reload. Code and library: https://github.com/jackyoung27/s0-tuning.
Qwen3.5-4B is now available through local Ollama runtime. 40K context window listed. Qwen3 is the latest generation of large language models in Qwen series, offering a comprehensive suite of dense and mixture-of-experts (MoE) models.
Qwen published benchmark or leaderboard evidence for Qwen3.5-4B.